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Kindergarten Science ILS Standards

49 standards - Illinois ILS

These are the official Kindergarten Science Illinois ILS — the exact codes and student expectations kindergarten teachers are required to teach and IAR assesses. Browse every standard below, then generate a print-ready, ILS-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

K-2-ETS1

Engineering Design

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K-2-ETS1-1

Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

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K-2-ETS1-2

Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

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K-2-ETS1-3

Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

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K-ESS2

Earth's Systems

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K-ESS2-1

Use and share observations of local weather conditions to describe patterns over time.

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K-ESS2-2

Construct an argument supported by evidence for how plants and animals (including humans) can change the environment to meet their needs.

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K-ESS3

Earth and Human Activity

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K-ESS3-1

Use a model to represent the relationship between the needs of different plants or animals (including humans) and the places they live.

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K-ESS3-2

Ask questions to obtain information about the purpose of weather forecasting to prepare for, and respond to, severe weather.

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K-ESS3-3

Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.

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K-LS1

From Molecules to Organisms: Structures and Processes

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K-LS1-1

Use observations to describe patterns of what plants and animals (including humans) need to survive.

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K-PS2

Motion and Stability: Forces and Interactions

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K-PS2-1

Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.

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K-PS2-2

Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.

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K-PS3

Energy

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K-PS3-1

Make observations to determine the effect of sunlight on Earth's surface.

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K-PS3-2

Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area.

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K-2-AP.09

Variables: Model the way programs store and manipulate data by using numbers or other symbols to represent information

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K-2.AP

Algorithms and programming

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K-2.AP.08

Algorithms: Model daily processes by creating and following algorithms (sets of step by step instructions) to complete tasks.

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K-2.AP.10

Control: Develop programs and sequences and simple loops, to express ideas or address a problem

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K-2.AP.11

Modularity: Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions

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K-2.AP.12

Develop plans that describe a program's sequence of events, goals, and expected outcomes.

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K-2.AP.13

Give attribution when using the ideas and creations of others while developing programs

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K-2.AP.14

Debug (identify and fix) errors in an algorithm or program that includes sequences and simple loops

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K-2.AP.15

Using correct terminology, describe steps taken and choices made during the iterative process of program development

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K-2.CS

Computing Systems

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K-2.CS.01

Devices: Select and operate appropriate software to perform a variety of tasks and recognie that users have different needs and preferences for the technology they use

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K-2.CS.02

Hardware and Software: Use appropriate terminology in identifying and describing the function of common physical components of computing systems (hardware)

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K-2.CS.03

Troubleshooting: Describe basic hardware and software problems using accurate terminology

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K-2.DA

Data and Analysis

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K-2.DA.05

Storage: Store, copy, search, retrieve, modify and delete information using a computing device and define the information stored as data

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K-2.DA.06

Collection, Visualization and Transformation: Collect and present the same data in various visual formats

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K-2.DA.07

Inference and Models: Identify and describe patterns in data visualizations, such as charts or graphs, to make predictions

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K-2.ET

Emerging and Future Technologies

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K-2.ET.A

Explain that the fields of emerging technologies will be evolving and rapidly growing

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K-2.ET.B

Comparing existing and emerging technologies, ideas, and concepts

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K-2.ET.C

Describe how emerging technologies are influencing current events a a local and global scale

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K-2.ET.D

Predict the positive and negative societal, cultural, and economic impacts that emerging and future technologies may generate

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K-2.ET.E

Create new or original work by applying emerging technolgies

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K-2.IC

Impacts of Computing

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K-2.IC.16

Culture: Compare how people live and work before and after the implementation or adoption of new computing technology

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K-2.IC.17

Social Interactions: Work respectfully and responsibly with others online.

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K-2.IC.18

Safety Law and Ethics: Keep login information private and log off of devices appropriately.

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K-2.NI

Networks and the Internet

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K-2.NI.04

Cybersecurity: Explain what passwords are and why we use them and use strong passwords to protect devices and information from unauthorized use.

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N-RJLPJ

Program Development:

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